Prince of Persia: The Lost Crown Review (2024)

“Prince of Persia: The Lost Crown” offers a solid Metroidvania experience with fantastic sound design and a great soundtrack by Gareth co*ker. With impressive art, and smooth, challenging gameplay that all combine in what feels like a natural evolution for the franchise.

To begin with, you do not play as Jake Gyllenhaal in this game, you are very disappointed, I know. In Prince of Persia: The Lost Crown you play as Sargon, one of the Immortals. The game opens with you and your Immortal buddies knee-deep in a battle. This teaches you the basic mechanics and has you fight your first boss. After the battle, the Prince of Persia (roll credits) is captured. Playing as Sargon, you embark on a rescue mission for the captured Prince of Persia. What unfolds is a massive, visually diverse map with numerous exploration opportunities.

The game’s map is vast, offering a plethora of avenues to explore, each winding back and intertwining with others. Navigating this expansive terrain is a thrilling experience, with countless secrets and collectibles ensuring hours of engaging gameplay. Each distinct area, both visually and audibly, stands apart from the last, avoiding any blending or repetition. As you explore the map, you’ll meet up with the other immortals. As well as characters that are trapped there who will offer you sidequests.

Prince of Persia: The Lost Crown Review (1)


In typical Ubisoft fashion, the game presents players with a choice between the “guided” and “exploration” modes at the outset. Opting for exploration, where waypoints are absent, adds a layer of challenge as you freely roam. Even if you get stuck, an NPC provides hints to guide you toward your next objective. I greatly enjoy this mechanic and I hope we see it adapted by other games in the future.

Prince of Persia: The Lost Crown Review (2)

Time to Rewind


Initially, combat adheres to a standard formula, but as you advance through the game, a plethora of abilities becomes unlocked. These newfound skills not only aid in reaching previously inaccessible areas but also serve as exhilarating combat mechanics. The standout feature in Prince of Persia lies in the ability to rewind time and teleport to a prior location. With a simple button tap, you place a spectral version of yourself, and with another tap, you seamlessly return to the original spot. This unique aspect is the game’s shining star, offering diverse ways to present puzzles and combat scenarios.

Prince of Persia: The Lost Crown Review (3)

Imagine platforming to a location, triggering a button to open a door with a tight 5-second window, placing your ghost, descending, activating another button for a second door, and then teleporting back to your ghost to continue the platforming puzzle. In combat, this ability excels too – strategically placing yourself, attacking an enemy, leaping over their head to divert attention, and teleporting back as they strike, allowing you to strike from behind. While it might sound intricate, the game introduces these mechanics gradually, becoming second nature over time. Once mastered, the execution provides a fantastic sense of accomplishment.

Just as gameplay threatens monotony, the game introduces new abilities, enemies, and puzzles requiring distinct approaches for success. Throughout my playtime, boredom never crept in, thanks to the game’s adept mixing of encounters and continual introduction of fresh mechanics. The result is an engaging and ever-evolving experience, keeping both combat and exploration consistently enjoyable. I’ll add too, that this game is tough. Quite a few puzzles took me longer than I care to admit to solve, and some of the bosses took me more tries than I care to admit as well. Note that I was playing on Hard for most of my playthrough. But found enemies and bosses were still quite a challenge on normal difficulty.

A Special Boy with Special Powers and a Cool Necklace

Prince of Persia: The Lost Crown Review (4)


In addition, Sargon can also unlock special combat abilities throughout the game. He can equip up to two at a time. These abilities consume your “special meter” but possess the potential to turn the tide of a battle swiftly. As you progress in the game, you’ll also come across amulets, each offering unique bonuses or abilities. These enhancements range from creating a time bubble that slows all enemies after a successful parry to transforming your arrows into fire arrows and boosting your overall health. Furthermore, the game allows you to upgrade both your amulets and weapons, enabling you to purchase larger quivers and expand your capacity for health potions.

Prince of Persia: The Lost Crown Review (5)

With a variety of amulets and special powers available, players have the flexibility to craft their own personalized “loadout” for Sargon, tailoring his abilities to their preferences. Experimenting with different builds became a highlight of my playtime, and seamlessly switching between them adds to the overall enjoyment.

Prince of Persia: The Lost Crown Presentation


While the art style initially appears to be a drastic departure from the classic Prince of Persia games, within just 10 minutes, I found myself deeply enamored with it. The overall presentation is stellar, characterized by flashy, colorful in-game cinematics that effortlessly captivates.

Prince of Persia: The Lost Crown Review (6)

Despite limited material, the voice acting is fairly solid. The sound design here overall enhances the gaming experience, offering distinct noises for enemy attacks, signaling whether they can be evaded or require a dodge. Surprisingly, the soundtrack exceeds expectations, proving to be more inspired than anticipated. If I had known in advance that Gareth co*ker, the composer behind Ori, Immortals Fenix Rising, and Halo Infinite, was involved, my excitement would have been even greater. The soundtrack boasts memorable boss-fight music and a recurring theme that resonates throughout the entire game. I must admit a slight bias though, given that a song from Ori was played during my wedding.

Overall, the impressive new formula and style of Prince of Persia: The Lost Crown are so captivating that they successfully made me overlook the fact that previous iterations weren’t side-scrollers or that there were even previous iterations at all. This, undoubtedly, stands as the highest praise I can offer the game. For fans of metroidvanias or action platformers in general, and with the added bonus of being priced at only $50, Prince of Persia: The Lost Crown unquestionably deserves your attention, and I hope we see a sequel in the future.
Reviewed by Harrison Floyd/Purrgil1 on Xbox Series X

Video Review

Reviewer Note:
Playtime of 27 hours across normal and hard difficulties with only 60% completion rate after beating the main story.

Prince of Persia : The Lost Crown

$50.00

8.9

Gameplay

9.5/10

Story

8.0/10

Sound

9.0/10

Graphics

9.0/10

Pros

  • Amazing gameplay
  • Great soundtrack
  • Engaging puzzles

Cons

  • Somewhat predictable story
Prince of Persia: The Lost Crown Review (2024)

FAQs

Is Prince of Persia: The Lost Crown worth buying? ›

The Lost Crown might tell one of the series' weaker stories, but it makes up for it by nailing everything else. Its biggest triumph is its platforming, which is some of the most satisfying and nail-biting I've experienced in a game in a long time.

How many hours is Prince of Persia: The Lost Crown? ›

When focusing on the main objectives, Prince of Persia: The Lost Crown is about 16½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 30½ Hours to obtain 100% completion.

Is The Lost Crown difficult? ›

As I would find out, Lost Crown is pretty difficult, so making it more difficult on myself from the get-go was a bad call. Thankfully, this (among other things) can be changed mid-campaign thanks to Ubisoft's exceptional accessibility settings.

Is Prince of Persia's lost crown successful? ›

Final Verdict. Prince of Persia: The Lost Crown is pretty great. It's one of the best Metroidvania games I've played in the last few years, and I liked it more than Metroid: Dread all things considered.

Is Prince of Persia: Lost crown replayable? ›

With Prince of Persia: The Lost Crown, the replay value comes down to each player. If you like to speed-run the game or play them on a variety of difficulties, then Prince of Persia welcomes back players. With the game's length, unless you map out each area, speed runs will take a little bit of time to accomplish.

Is The Prince of Persia: The Lost Crown open world? ›

Is Prince of Persia: The Lost Crown An Open World Game? Prince of Persia: The Lost Crown is not going to feature an open world, but rather a more linear Metroidvania experience similar to titles like Metroid Prime and Ori and the Blind Forest.

How many endings does Prince of Persia: Lost Crown have? ›

Prince of Persia: The Lost Crown

"The Architect" side quest is bugged for me and I just want to know if not completing this impacts the game at all, aside from completion rate. No, there are not multiple endings.

What is the longest Prince of Persia game? ›

As a result, Prince of Persia: The Lost Crown will easily be the longest game in the entire Prince of Persia series. Fully releasing on January 18, Prince of Persia: The Lost Crown looks to finally break the series' 14-year-long absence, and it's doing so in a pretty bold way.

How hard is the Prince of Persia: The Lost Crown? ›

That all said, The Lost Crown's difficulty curve is severe, with later platforming sections and bosses demanding you memorise punishing attack patterns and develop reflexes to pull off complicated combinations of jumps, dodges, and parries.

Is Prince of Persia like Hollow Knight? ›

Death stalks every corner, but that's precisely what makes this dextrously designed Metroid-like such a thrilling platformer. Put away your prejudices, because this is easily the equal of both Moon Studios' pair of Ori games, Hollow Knight and its Metroid genre namesakes.

How much money did Prince of Persia: The Lost Crown make? ›

Sales. According to Insider Gaming, the game has accumulated around 300,000 players and estimated $15 million in revenue.

Did Prince of Persia: The Lost Crown sell well? ›

Conversation. The fact that Prince of Persia: The Lost Crown reportedly only sold 300K copies is a real shame. It's easily the best thing Ubisoft have put out in years.

Which Prince of Persia is good? ›

Prince of Persia: Forgotten Sands (2010)

This is probably the best the franchise has ever looked in terms of graphics (at least, until The Lost Crown). The game is actually a series of games, with slightly different variations created for PlayStation, Xbox and Windows.

Why did Prince of Persia stop? ›

the pop franchise was converted into Assassin's creed franchise when pop assassins came out , it was a huge success and ubisoft found much more potential in it so developed new franchise of Assassins creed as pop was limited to castles etc . BUT for me POP was far better than assassins creed and it should return .

References

Top Articles
Latest Posts
Article information

Author: Nicola Considine CPA

Last Updated:

Views: 6768

Rating: 4.9 / 5 (49 voted)

Reviews: 88% of readers found this page helpful

Author information

Name: Nicola Considine CPA

Birthday: 1993-02-26

Address: 3809 Clinton Inlet, East Aleisha, UT 46318-2392

Phone: +2681424145499

Job: Government Technician

Hobby: Calligraphy, Lego building, Worldbuilding, Shooting, Bird watching, Shopping, Cooking

Introduction: My name is Nicola Considine CPA, I am a determined, witty, powerful, brainy, open, smiling, proud person who loves writing and wants to share my knowledge and understanding with you.